Snowplow

Team Fortress 2, Source Engine

Roles: Design, Environmental Art

Snowplow was a collabrative map with Tim ‘YM’ Johnson and the End of the Line Film team; inspired and designed to release along side End of the Line short film and End of the Line Team Fortress 2 update. BLU must capture points to prevent damage from being done to their train which carrying a bomb meant to destroy RED’s base. For this project, I worked as one of level designers and as a environmental artist. During development there was also a large scale public testing initiative where I worked with the public to gather and interpret their feedback through the use of professional level tools like heatmaps.

The map was officially added to the Shipped Team Fortress 2 game with the Gun Mettle Update.

The documentation of the development of this map, and download to the latest version is located its TF2Maps.net development thread.

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